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The pitfalls of traditional synthetic monitoring (part 2)

In my last blog article, I used Activison’s 1980’s blockbuster video game Pitfall to highlight the Pitfalls of Traditional Synthetic Monitoring.  I argued that traditional synthetic monitoring can be described…
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The pitfalls of traditional synthetic monitoring (part 1)

Cover art for Pitfall!™ by Activision®If you’re a child of the 80’s and a gamer at heart (or just love retro gaming systems), then you may be familiar with Atari’s blockbuster game, “Pitfall!”. Released…